When I first downloaded this game, I *mostly* loved it. Developers, while you may entice new players, unless you change your model, you will eventually lose them all. I would rather play candy crush or some other mundane game to pass the time. Sadly, after this last expedition, I will be deleting the game. Spend 185 starts and get nothing? I am on level 405. Furthermore, now the “gift boxes” or special trees, etc to earn dynamite are starting to come up empty. How fun is that? I spent money on the expeditions in the beginning but once I realized it was still pointless, I stopped. Even if you do purchase boosts, they are still not enough to put a dent in the required resources for the bridges. There are usually 3 bridges in each level that take an upwards of 4-5 days to complete, on an 11 day expedition with several levels. As far as the expeditions, total failure. Some levels are designed where there isn’t a way to win without using a boost or until the game decides you can pass. You can’t proceed to the next level without completing 3 timed levels.
![mahjong treasure quest saga mahjong treasure quest saga](https://vizor-interactive.com/upload/iblock/882/1024x680_1.png)
You have to play them sometimes ten or more times to get to a reasonable time. The timed levels begin to become unrealistic. Then when they introduced the expeditions, I was excited again. When I first came across the game, I wanna thought it was awesome to have a cool Mahjong game with awesome graphics and a storyline. They added this mini game that lets you win custom tiles, which is okay, but why are you adding new stuff when you really just need to fix the stuff you already have?
![mahjong treasure quest saga mahjong treasure quest saga](https://downloadwap.com/thumbs2/android-games/thumbs/new2/6/vizor-apps-mahjong-08.jpg)
The dungeons are also a pain because you have to play them about a dozen times to get a time that’s actually possible to beat. The game also crashes constantly and sometimes refuses to start. Why not make it doable and give people the satisfaction of finishing something? You could make the next expedition accessible after the player beats the last one. So far the experience is really just that you put days of effort into completing them and they finish and disappear and you feel like you’ve wasted all that time.
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Even if there weren’t time limits on the expeditions, who wants to spend all their free time cutting grass for days on end? Reduce the material requirements on the bridges to something realistic, take the time limits off the expeditions, and then they’d be playable. Even if you never slept and worked on them constantly you would never be able to complete them- the material requirements for the bridges are way too high. The expeditions are one of my favorite parts of it, but they are literally impossible to beat without spending ridiculous amounts of money. There are things about this game I like and things that make me want to never play it again. Going to try a different mahjong game, this one just can’t be played for very long at all. If not, you will loose your 5 lives in 15 minutes or less and have to quit and try again later in the day or the next day where your new 5 lives will last about another 15 minutes or less. It can be a fun game IF you are willing to spend money. I have no idea what a player can “find” in a level because I have never “found” anything on any of the 25 regular levels nor the several other side levels I have successfully completed.
![mahjong treasure quest saga mahjong treasure quest saga](https://i.ytimg.com/vi/AF8Z3kxHSvQ/maxresdefault.jpg)
![mahjong treasure quest saga mahjong treasure quest saga](http://cdn3.spiele-umsonst.de/flash_thumb/jewelquest.jpg)
After completing each level there are boxes that say “you found” above them, and I was hoping to maybe find boosters or something, but those boxes are empty after every level I have completed, even the several I passed with all 3 stars.
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Basically you may be able to get one kind of boost a day for free but there have been several days where I didn’t receive any. I would need at least one shuffle boost icon, which the app makes difficult to get, in order to pass this level. It’s not even a difficult puzzle but I have played it 20 times now and can never solve it. I don’t want to make purchases, so I am stuck on level 26 and can’t progress. I have been able to make progress in all other games I’ve played but this game is very difficult to get anywhere without purchases. Due to this game not having ads, of course they want you to spend money. I play several “free” games that have ads and in app purchases.